Dune II is a world first: a blend of arcade action and strategy which successfully caters for all tastes. There are fierce battles to be taught on the desert planet Arrakis, the only source of the life-prolonging substance Spice. Three great Houses are plited against each other to reap the Spice - and the rewards it will bring ... For he who controls the Spice controls the universe.
Some key elements that first appeared in Dune II and later appear in many other RTS games include:
A world map from which the next mission is chosen
Resource-gathering to fund unit construction
Simple base and unit construction
Building construction dependencies (technology tree)
Mobile units that can be deployed as buildings
Different sides/factions (the Houses), each with unique unit-types and super weapons